MUCOM88に古代祐三先生の作品に使われた音色そのもの!が収録されてますが、「ワシはYs2の音色が欲しいんじゃあああ」と思っても膨大すぎて探すのが大変。
全部調べ上げたわけではないですが、(永遠に完成しない気がするので)現状のメモを置いておきます。適当にご利用ください(というか誰か完成させてくれないk)。まあ、探すのが大変なのは変わらないですけど。
音色名とかはMUCOM88 Windows付属のvoice.dat
から拾っています。同一と思われる音色 (same as @XX) については番号の若い方にメモってあります。(本当は @2 より @70 の方に書くべきかもしれない。)←移した
ファイル名が書いてあるのはvoice.dat
以外のファイルから違う音色が入手できるもの。=
で始まるのは他の音色と同じもの。*
で始まるのはvoice.dat
にあるものの派生(元)だったり別物だったり。→
は同じ音色だからそっちを見てね、くらいの意味です。下にぶら下がってるのは「そのゲームに寸分違わぬ音色が入ってる(かもしれない)」。
@0: "" =ACTRAISER_MML/actvoice.dat:@0: "orc2" → @190 *BARE2_MML/bare2voice.dat:@0: "efctes" bk1, bk2, bk3 *MISTY_BLUE_MML/mistyvoice.dat:@0: "psg004" mistyblue *THE_SCHEME_MML/scmvoice.dat:@0: "psg2" scheme *THE_SUPER_SHINOBI_MML/shinobivoice.dat:@0: "scrmb" → THE_SUPER_SHINOBI_MML/shinobivoice.dat:@179 @1: "dgt1" =ACTRAISER_MML/actvoice.dat:@1, BARE1_MML/stkvoice.dat:@1, MISTY_BLUE_MML/mistyvoice.dat:@1, THE_SCHEME_MML/scmvoice.dat:@1, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@1: "dgt1" → @3 *BARE2_MML/bare2voice.dat:@1: "dgt1" bk3 @2: "" → @70 @3: "" scheme, sorcerian, ys1, ys2 @4: "back1" *BARE2_MML/bare2voice.dat:@4: "g2bs1" bk3 @5: "main2" *BARE2_MML/bare2voice.dat:@5: "g2bs2" @6: "main3" *BARE2_MML/bare2voice.dat:@6: "perobr" bk3 @7: "7thv04" gage98 *BARE2_MML/bare2voice.dat:@7: "metal" bk3 @8: "back2" *BARE2_MML/bare2voice.dat:@8: "heavy" @9: "brass1" *BARE2_MML/bare2voice.dat:@9: "hardbr" @10: "" *BARE2_MML/bare2voice.dat:@10: "harps1" @11: "" *BARE2_MML/bare2voice.dat:@11: "hard4h" @12: "" → @47 @13: "ap1" bk3, scheme, sorcerian, ys1, ys2 @14: "mushi1" bk3, scheme, sorcerian, xana2 @15: "down" scheme, thor @16: "ufo" bk3, scheme @17: "car" scheme, xana2, ys2 @18: "laser1" gage98, xana2 @19: "laser2" gage98, shinobi @20: "sin1" bk1, bk2, bk3, gage98, scheme, shinobi, thor, xana2, ys2 @21: "brs1" bk3, gage98, slapfight, thor *ACTRAISER_MML/actvoice.dat:@21, BARE1_MML/stkvoice.dat:@21, MISTY_BLUE_MML/mistyvoice.dat:@21, THE_SCHEME_MML/scmvoice.dat:@21, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@21: "brs1" mistyblue, scheme, shinobi, sorcerian, ys1, ys2 @22: "brs2" bk3, mistyblue, scheme, thor @23: "trump1" bk1, bk2, bk3, gage98, mistyblue, scheme, shinobi, slapfight, sorcerian, thor, xana2 @24: "str1" bk1, bk2, bk3, gage98, slapfight, thor *ACTRAISER_MML/actvoice.dat:@24, MISTY_BLUE_MML/mistyvoice.dat:@24, THE_SCHEME_MML/scmvoice.dat:@24, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@24: "str1" bk1, mistyblue, scheme, shinobi, sorcerian, xana2, ys1, ys2 @25: "str2" bk1, gage98, mistyblue, scheme, ys2 *BARE2_MML/bare2voice.dat:@25: "anlgst" bk2, bk3, thor @26: "ep1" bk3, ys1 @27: "ep2" bk1, bk2, bk3, gage98, romancia, scheme, shinobi, thor, xana2, ys2 @28: "ep3" bk1, bk2, bk3, gage98, romancia, scheme, shinobi, thor, xana2, ys1, ys2 @29: "guitar" bk1, bk2, bk3, shinobi, thor @30: "ebass1" bk3, romancia, scheme, sorcerian, xana2, ys1 @31: "ebass2" bk3, mistyblue, slapfight, thor =THE_SCHEME_MML/scmvoice.dat:@31: "ebass2" → @32 # ? @32: "eorgn1" bk3, scheme, thor, ys1 @33: "eorgn2" bk3, shinobi, ys2 @34: "porgn1" bk1, bk2, bk3, gage98, mistyblue, shinobi @35: "porgn2" scheme *BARE2_MML/bare2voice.dat:@35: "porgn2" gage98 @36: "flute" bk3, gage98, xana2 @37: "pic" gage98, scheme, shinobi, thor @38: "oboe" bk1, bk2, bk3, gage98, scheme, thor *BARE2_MML/bare2voice.dat:@38: "oboe" bk2, bk3, gage98, thor @39: "clari" thor, xana2, ys2 @40: "grock" mistyblue, scheme, shinobi, slapfight, ys1 @41: "vib" bk1, bk2, gage98, romancia, scheme, xana2, ys2 @42: "xylop" gage98, scheme @43: "koto" bk3, gage98, scheme, shinobi, slapfight, xana2, ys1 @44: "zitar" bk3, gage98, scheme, shinobi, slapfight @45: "clav" bk1, bk2, bk3, gage98, scheme, shinobi, sorcerian, thor @46: "harps" bk3, scheme, xana2, ys1 *THE_SCHEME_MML/scmvoice.dat:@46: "harps" @47: "bell" same as @12 bk3, scheme, thor, ys1 @48: "harp" gage98, mistyblue, scheme, sorcerian, ys1, ys2 *BARE2_MML/bare2voice.dat:@48: "harp" bk3, thor @49: "b/brs" bk3, scheme @50: "harm" bk2, bk3, ys2 @51: "st_drm" scheme *BARE2_MML/bare2voice.dat:@51: "st_drm" bk3, thor @52: "timp" @53: "train" scheme @54: "amb" bk3 @55: "tweet" bk3, scheme, sorcerian, thor @56: "r_drop" bk3 @57: "horn" bk1, bk3, gage98, thor @58: "s_drum" bk1, bk2, bk3, gage98, mistyblue, scheme, shinobi, slapfight, sorcerian, thor, ys1 @59: "cowb" bk1, bk2, bk3, mistyblue, scheme, shinobi, sorcerian, ys1, ys2 @60: "perc1" bk2, bk3, gage98, slapfight, sorcerian, thor, xana2 @61: "perc2" bk1, bk3, scheme, sorcerian, xana2, ys2 @62: "" bk3, scheme, sorcerian, thor, ys2 @63: "" bk3, gage98, sorcerian @64: "gtr2" bk1, bk2, bk3 *ACTRAISER_MML/actvoice.dat:@64, MISTY_BLUE_MML/mistyvoice.dat:@64, THE_SCHEME_MML/scmvoice.dat:@64, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@64: "" mistyblue, scheme, shinobi, sorcerian @65: "" bk1 *ACTRAISER_MML/actvoice.dat:@65, MISTY_BLUE_MML/mistyvoice.dat:@65, THE_SCHEME_MML/scmvoice.dat:@65, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@65: "" scheme *BARE2_MML/bare2voice.dat:@65: "" bk2, bk3 @66: "" bk2, bk3, gage98 @67: "" bk3, gage98, scheme, sorcerian @68: "" *ACTRAISER_MML/actvoice.dat:@68, BARE1_MML/stkvoice.dat:@68, BARE2_MML/bare2voice.dat:@68, MISTY_BLUE_MML/mistyvoice.dat:@68, THE_SCHEME_MML/scmvoice.dat:@68, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@68: "" bk3 @69: "" *BARE2_MML/bare2voice.dat:@69: "" @70: "ebass3" same as @2 bk3, gage98, mistyblue, romancia, scheme, shinobi, slapfight, sorcerian, ys1, ys2 @71: "ep4" bk3, gage98, scheme, sorcerian, ys1, ys2 @72: "b_drum" bk3, gage98, mistyblue, scheme, shinobi, slapfight, thor, ys2 @73: "e_tam1" bk1, bk3, gage98, mistyblue *THE_SCHEME_MML/scmvoice.dat:@73, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@73: "e_tam1" scheme, sorcerian, ys1 @74: "ebass4" bk3, gage98, scheme, slapfight, sorcerian, xana2, ys1 @75: "??????" bk3, scheme, ys1 @76: "egtr1" bk3, scheme, slapfight, sorcerian, ys1 @77: "egtr2" bk2, bk3, mistyblue, scheme, sorcerian, ys1, ys2 @78: "kuchi" bk2, bk3, mistyblue, thor *THE_SCHEME_MML/scmvoice.dat:@78: "kuti" sorcerian, ys2 @79: "bell2" bk3, gage98, scheme, sorcerian, ys1, ys2 @80: "fue" bk1, bk2, bk3, gage98, sorcerian, thor *THE_SCHEME_MML/scmvoice.dat:@80: "fue" scheme @81: "egtr3" bk1, bk2, bk3, gage98, scheme, shinobi, thor, xana2, ys1 @82: "egtr4" bk3 @83: "??????" bk3, scheme, ys2 @84: "banjo" scheme, slapfight @85: "synth" bk1, bk2, bk3, mistyblue, scheme, shinobi, slapfight, sorcerian, thor, ys2 @86: "" bk3, scheme, ys1 @87: "" bk3, scheme, sorcerian *THE_SCHEME_MML/scmvoice.dat:@87: "" scheme @88: "" bk3, sorcerian, ys2 *BARE2_MML/bare2voice.dat:@88: "" bk3 @89: "" scheme, sorcerian, ys2 @90: "orc1" bk1, bk2, bk3, gage98, mistyblue, scheme, shinobi, slapfight, sorcerian, thor, ys1, ys2 @91: "orc2" bk1, bk3, gage98, mistyblue, scheme, shinobi, sorcerian, thor, ys1, ys2 @92: "" bk3, scheme, thor @93: "p_bell" bk3, gage98, mistyblue, scheme, slapfight, sorcerian, ys1, ys2 @94: "" gage98, scheme, sorcerian @95: "" gage98, slapfight @96: "s_bass" bk3, gage98, mistyblue, scheme, sorcerian, thor @97: "p_brs" bk1, bk2, bk3, gage98, mistyblue, scheme, shinobi, sorcerian, thor, ys2 @98: "e_tam2" bk3, scheme, sorcerian, ys2 @99: "str3" bk1, bk2, bk3, gage98, scheme, shinobi, sorcerian @100: "c_bas1" bk1, mistyblue, shinobi, thor *THE_SCHEME_MML/scmvoice.dat:@100: "c_bas1" scheme @101: "egta" bk3, gage98, sorcerian, thor, ys2 @102: "p_brs2" bk3, slapfight, sorcerian @103: "efc001" bk3, mistyblue, shinobi, thor *THE_SCHEME_MML/scmvoice.dat:@103: "efc001" scheme, sorcerian, ys2 @104: "psgsnd" bk1, bk2, bk3, gage98, mistyblue, shinobi, slapfight, thor @105: "SYNT01" mistyblue, scheme, slapfight, sorcerian, ys2 @106: "orc003" bk1, bk2, bk3, gage98 *ACTRAISER_MML/actvoice.dat:@106, MISTY_BLUE_MML/mistyvoice.dat:@106, THE_SCHEME_MML/scmvoice.dat:@106, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@106: "orc003" scheme, sorcerian @107: "ebassx" bk1, bk2, bk3, slapfight, sorcerian @108: "orc004" mistyblue, scheme, shinobi *BARE2_MML/bare2voice.dat:@108: "orc004" bk2, bk3, slapfight @109: "orc005" bk1, mistyblue, scheme, shinobi, slapfight, sorcerian, ys2 *BARE2_MML/bare2voice.dat:@109: "orc005" bk2, bk3 @110: "orco5b" bk3, scheme, sorcerian @111: "orc04b" scheme, sorcerian, ys2 *BARE2_MML/bare2voice.dat:@111: "orc04b" bk3, thor @112: "ebasx2" bk3, sorcerian, ys2 @113: "HI_HAT" bk1, bk2, bk3, gage98, slapfight, thor *ACTRAISER_MML/actvoice.dat:@113, MISTY_BLUE_MML/mistyvoice.dat:@113, THE_SCHEME_MML/scmvoice.dat:@113, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@113: "HI_HAT" mistyblue, scheme, shinobi, sorcerian, ys2 @114: "str4" sorcerian @115: "orc5" bk3, sorcerian, thor, ys2 @116: "orc7th" gage98 *THE_SCHEME_MML/scmvoice.dat:@116: "orc7th" scheme, sorcerian, ys2 @117: "orco5c" bk3, scheme, sorcerian, ys2 @118: "orc05d" bk3, sorcerian @119: "banjo2" bk3, gage98, shinobi, sorcerian, thor, ys2 @120: "banjo3" sorcerian @121: "t_bell" bk3, gage98, scheme, sorcerian, ys2 @122: "7thv01" same as @175 gage98, scheme, sorcerian, ys2 @123: "d_gtr3" bk1, bk3, mistyblue, slapfight *THE_SCHEME_MML/scmvoice.dat:@123: "d_gtr3" scheme, sorcerian, ys2 @124: "drum2" bk1, bk2, bk3, mistyblue, scheme, shinobi, slapfight, thor, ys2 @125: "ebassy" mistyblue, scheme, slapfight, ys2 @126: "7thv01" bk3, scheme, sorcerian, ys2 @127: "7thv02" bk2, bk3, sorcerian, ys2 @128: "ebass5" same as @189 bk3 *MISTY_BLUE_MML/mistyvoice.dat:@128, THE_SCHEME_MML/scmvoice.dat:@128, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@128: "ebass5" @129: "s_dram" bk3, sorcerian, ys2 @130: "ebass6" gage98, mistyblue, scheme, slapfight, ys2 @131: "harm2" bk2, bk3, gage98, shinobi, thor *THE_SCHEME_MML/scmvoice.dat:@131: "harm2" ys2 @132: "timp02" bk1, bk3, gage98, mistyblue, shinobi @133: "d_gtr" bk1, bk3, mistyblue, scheme, slapfight, sorcerian, ys2 @134: "7thv03" bk1, bk3, gage98, mistyblue, slapfight *THE_SCHEME_MML/scmvoice.dat:@134: "7thv03" scheme, ys2 @135: "timp01" thor @136: "ebass7" scheme, ys2 @137: "orc201" bk3 @138: "orc006" bk3, scheme @139: "orcv13" ys2 @140: "hoshi" bk3, mistyblue @141: "vvvvvv" bk1 *ACTRAISER_MML/actvoice.dat:@141, MISTY_BLUE_MML/mistyvoice.dat:@141, THE_SCHEME_MML/scmvoice.dat:@141, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@141: "vvvvvv" scheme @142: "sin001" thor @143: "sin002" bk3, mistyblue, thor *THE_SCHEME_MML/scmvoice.dat:@143, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@143: "sin002" bk1, bk2, bk3, scheme, shinobi, thor @144: "dora" bk1, bk3, gage98, thor *MISTY_BLUE_MML/mistyvoice.dat:@144, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@144: "dora" scheme *THE_SCHEME_MML/scmvoice.dat:@144: "dora" scheme @145: "sakebi" bk3, ys2 @146: "psg2" mistyblue *THE_SCHEME_MML/scmvoice.dat:@146: "psg2" *THE_SUPER_SHINOBI_MML/shinobivoice.dat:@146: "psg2" @147: "scrmb" bk3, gage98 *THE_SCHEME_MML/scmvoice.dat:@147: "orctec" scheme @148: "tam" bk1, bk2, bk3 @149: "scrmb2" bk3 *THE_SCHEME_MML/scmvoice.dat:@149: "ebasxx" scheme @150: "efc002" bk3, gage98, thor *THE_SCHEME_MML/scmvoice.dat:@150: "pianox" scheme @151: "ebass8" bk3 *THE_SCHEME_MML/scmvoice.dat:@151: "ebasy2" @152: "clav2" bk1, bk2, bk3, gage98, mistyblue, shinobi, slapfight, thor *BARE2_MML/bare2voice.dat:@152: "clav2" bk3, slapfight, thor *THE_SCHEME_MML/scmvoice.dat:@152: "egtrx" scheme @153: "" bk3, scheme @154: "チョッパ" bk1, bk3 @155: "チョッ2" bk1, bk3, mistyblue @156: "チョッ3" bk3, slapfight @157: "strxx2" gage98 @158: "E.BASS" bk3, mistyblue @159: "a.pian" bk3, gage98, mistyblue, shinobi @160: "brsdob" bk1, bk2, bk3 *ACTRAISER_MML/actvoice.dat:@160, MISTY_BLUE_MML/mistyvoice.dat:@160, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@160: "brsdob" mistyblue, shinobi @161: "timbal" bk1, bk2, bk3, mistyblue, shinobi, thor @162: "ポーラベ" bk1, bk2, bk3 *ACTRAISER_MML/actvoice.dat:@162, MISTY_BLUE_MML/mistyvoice.dat:@162, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@162: "ポーラベ" mistyblue @163: "ボンゴ" bk1, bk2, bk3, shinobi @164: "タムタム" bk1, bk2, bk3 *ACTRAISER_MML/actvoice.dat:@164, MISTY_BLUE_MML/mistyvoice.dat:@164, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@164: "タムタム" shinobi @165: "sax" bk1, bk3, mistyblue, shinobi @166: "magicp" mistyblue @167: "e_brs" mistyblue, shinobi @168: "ebass9" bk3, shinobi @169: "clav3" bk1, bk2, bk3, gage98, shinobi, thor @170: "koto2" bk1, bk3, shinobi, thor @171: "ap3" bk1, bk2, bk3, thor *ACTRAISER_MML/actvoice.dat:@171, MISTY_BLUE_MML/mistyvoice.dat:@171, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@171: "ap3" mistyblue, shinobi @172: "sbass2" bk3, shinobi @173: "フワフワ" @174: "ツヅミ" *ACTRAISER_MML/actvoice.dat:@174, MISTY_BLUE_MML/mistyvoice.dat:@174, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@174: "ツヅミ" shinobi @175: "7thv05" → @122 *BARE2_MML/bare2voice.dat:@175: "7thv05" bk2, bk3 @176: "p_brs3" bk1, bk3, gage98, mistyblue, shinobi @177: "orc7t2" bk3, thor @178: "orc04s" bk2, bk3, shinobi, thor @179: "アラシ" bk3 *THE_SUPER_SHINOBI_MML/shinobivoice.dat:@179: "アラシ" same as THE_SUPER_SHINOBI_MML/shinobivoice.dat:@0 shinobi @180: "ブワン" bk1 *BARE2_MML/bare2voice.dat:@180: "ブワン" bk3 *ACTRAISER_MML/actvoice.dat:@180, MISTY_BLUE_MML/mistyvoice.dat:@180: "ブワン" @181: "psg003" bk3 @182: "kick1" bk1, mistyblue, thor @183: "psg004" bk3 *MISTY_BLUE_MML/mistyvoice.dat:@183: "psg004" @184: "psg005" bk3 @185: "ポーラ2" bk1, bk2, bk3 @186: "gtr003" bk1, bk2, bk3, thor *ACTRAISER_MML/actvoice.dat:@186: "gtr003" @187: "psg006" bk3, thor @188: "psg007" @189: "benben" → @128 @190: "pipe2" bk1, thor @191: "" bk3 @192: "efctes" bk1, bk2, bk3, gage98 @193: "sbass2" @194: "p_brs3" bk2, bk3, thor @195: "ap4" *BARE1_MML/stkvoice.dat:@195: "ap4" bk1 *BARE2_MML/bare2voice.dat:@195: "ap4" bk2, bk3, thor @196: "sbass3" bk1 *BARE2_MML/bare2voice.dat:@196: "sbass3" bk3, thor @197: "oldtrm" bk3 @198: "hihat3" bk1, gage98, thor @199: "strpls" bk1, bk2, bk3 @200: "hi_hat" bk1, bk2, bk3, mistyblue, scheme, slapfight, sorcerian, thor, ys2 @201: "ソウルベ" bk1, bk2 *BARE2_MML/bare2voice.dat:@201: "ソウルベ" @202: "trump2" bk1, bk2, bk3, gage98, thor @203: "ポーラ3" bk2, bk3 *BARE2_MML/bare2voice.dat:@203: "ポーラ3" bk3 @204: "タムタム2" bk1, bk2, bk3 @205: "7thv05" bk2 @206: "comb2" bk1, gage98 @207: "808kik" bk1 *BARE2_MML/bare2voice.dat:@207: "808kik" bk2, bk3 @208: "orcstr" @209: "タムタム3" bk1, bk3, gage98 *ACTRAISER_MML/actvoice.dat:@209: "" @210: "ソウルベ2" bk1, bk3 @211: "synth1" bk1, bk3, thor @212: "ソウルベ3" bk3 @213: "sbass4" bk1, bk2, bk3, thor @214: "gtr_hi" bk2, bk3 @215: "cowb2" bk2, gage98 @216: "gtr3" bk1, bk3 @217: "ソウルベ4" bk1, bk2, bk3 *BARE2_MML/bare2voice.dat:@217: "ソウルベ4" bk3 @218: "synth2" bk2, bk3 @219: "bass 7" *BARE2_MML/bare2voice.dat:@219: "ポーラ5" bk2, bk3 @220: "str4Mb" *BARE2_MML/bare2voice.dat:@220: "ap5" bk2, bk3 @221: "sin221" *BARE2_MML/bare2voice.dat:@221: "ap6" bk3, thor @222: "Cow be" *BARE2_MML/bare2voice.dat:@222: "ポーラ6" bk3 @223-@255: unused BARE2_MML/bare2voice.dat:@223: "distg1" bk2, bk3 BARE2_MML/bare2voice.dat:@224: "80like" bk2, bk3 BARE2_MML/bare2voice.dat:@225: "7thv80" bk2 BARE2_MML/bare2voice.dat:@226: "80lik2" bk2, bk3, gage98, thor BARE2_MML/bare2voice.dat:@227: "ap7" bk2, bk3 BARE2_MML/bare2voice.dat:@228: "303bs1" bk2, bk3 BARE2_MML/bare2voice.dat:@229: "80lik3" bk2, bk3 BARE2_MML/bare2voice.dat:@230: "7thv82" bk2, thor BARE2_MML/bare2voice.dat:@231: "anlgb1" bk2, bk3 BARE2_MML/bare2voice.dat:@232: "beep" bk2, bk3 BARE2_MML/bare2voice.dat:@233: "ソウルベ5" bk2, bk3 BARE2_MML/bare2voice.dat:@234: "wnoise"
ベアナックル(初代, 2)とかスーパー忍とかミスティブルーは(スキームも)、曲データそのもの(一部)が別の.dat
と一緒に公開されてるのでそっちを見た方が良いかと。
スラップファイトのvoice.dat
はデフォルトのvoice.dat
と同じに見える。
ベアナックル3はないけど、このvoice.dat
の音色で結構カバーできそう?
2022-05-12追記:
- yk2mmlの方から違う音色が入手できるものを追記(微妙な違いからまったく違うものまで様々)
- 製品に入ってると思しきものの追記(本当かどうかはわからない)
最初の方はワークエリアのような使い方のようで、@0は作品によってまちまち。@1は@3をそれぞれ編集したもの(古い@1が”dgt1″のオリジナルで@3がバックアップという位置づけかもしれない)。@2は常に@70のコピー(よく使うから?)。
おおまかな感想としては、標準のでほとんど用は足りるけれど、voice.dat
ベア2は結構違うのでファルコム時代の音はBARE2_MML/bare2voice.dat
を参考にした方が良くて、THE_SCHEME_MML/scmvoice.dat
の方が(微妙な違いだったりするけれど)再現度が高そう、という感じです。
2022-08-21追記:
MUCOM88 Windowsで普通にmucom88 (1.7) を使うと、voice.dat
ファイルではなく予め埋め込まれた音色を使うようで、それはBARE2_MML/bare2voice.dat
と同一のようです。