MUCOM88の「あのゲームで使われてた音色」

MUCOM88に古代祐三先生の作品に使われた音色そのもの!が収録されてますが、「ワシはYs2の音色が欲しいんじゃあああ」と思っても膨大すぎて探すのが大変。

全部調べ上げたわけではないですが、(永遠に完成しない気がするので)現状のメモを置いておきます。適当にご利用ください(というか誰か完成させてくれないk)。まあ、探すのが大変なのは変わらないですけど。

音色名とかはMUCOM88 Windows付属のvoice.datから拾っています。同一と思われる音色 (same as @XX) については番号の若い方にメモってあります。(本当は @2 より @70 の方に書くべきかもしれない。)←移した

ファイル名が書いてあるのはvoice.dat以外のファイルから違う音色が入手できるもの。= で始まるのは他の音色と同じもの。* で始まるのはvoice.datにあるものの派生(元)だったり別物だったり。 は同じ音色だからそっちを見てね、くらいの意味です。下にぶら下がってるのは「そのゲームに寸分違わぬ音色が入ってる(かもしれない)」。

@0: ""

=ACTRAISER_MML/actvoice.dat:@0: "orc2"  → @190

*BARE2_MML/bare2voice.dat:@0: "efctes"
    bk1, bk2, bk3

*MISTY_BLUE_MML/mistyvoice.dat:@0: "psg004"
    mistyblue

*THE_SCHEME_MML/scmvoice.dat:@0: "psg2"
    scheme

*THE_SUPER_SHINOBI_MML/shinobivoice.dat:@0: "scrmb"  → THE_SUPER_SHINOBI_MML/shinobivoice.dat:@179

@1: "dgt1"

=ACTRAISER_MML/actvoice.dat:@1, BARE1_MML/stkvoice.dat:@1, MISTY_BLUE_MML/mistyvoice.dat:@1, THE_SCHEME_MML/scmvoice.dat:@1, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@1: "dgt1"  → @3

*BARE2_MML/bare2voice.dat:@1: "dgt1"
    bk3

@2: ""  → @70

@3: ""
    scheme, sorcerian, ys1, ys2

@4: "back1"

*BARE2_MML/bare2voice.dat:@4: "g2bs1"
    bk3

@5: "main2"

*BARE2_MML/bare2voice.dat:@5: "g2bs2"

@6: "main3"

*BARE2_MML/bare2voice.dat:@6: "perobr"
    bk3

@7: "7thv04"
    gage98

*BARE2_MML/bare2voice.dat:@7: "metal"
    bk3

@8: "back2"

*BARE2_MML/bare2voice.dat:@8: "heavy"

@9: "brass1"

*BARE2_MML/bare2voice.dat:@9: "hardbr"

@10: ""

*BARE2_MML/bare2voice.dat:@10: "harps1"

@11: ""

*BARE2_MML/bare2voice.dat:@11: "hard4h"

@12: ""  → @47

@13: "ap1"
    bk3, scheme, sorcerian, ys1, ys2

@14: "mushi1"
    bk3, scheme, sorcerian, xana2

@15: "down"
    scheme, thor

@16: "ufo"
    bk3, scheme

@17: "car"
    scheme, xana2, ys2

@18: "laser1"
    gage98, xana2

@19: "laser2"
    gage98, shinobi

@20: "sin1"
    bk1, bk2, bk3, gage98, scheme, shinobi, thor, xana2, ys2

@21: "brs1"
    bk3, gage98, slapfight, thor

*ACTRAISER_MML/actvoice.dat:@21, BARE1_MML/stkvoice.dat:@21, MISTY_BLUE_MML/mistyvoice.dat:@21, THE_SCHEME_MML/scmvoice.dat:@21, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@21: "brs1"
    mistyblue, scheme, shinobi, sorcerian, ys1, ys2

@22: "brs2"
    bk3, mistyblue, scheme, thor

@23: "trump1"
    bk1, bk2, bk3, gage98, mistyblue, scheme, shinobi, slapfight, sorcerian, thor, xana2

@24: "str1"
    bk1, bk2, bk3, gage98, slapfight, thor

*ACTRAISER_MML/actvoice.dat:@24, MISTY_BLUE_MML/mistyvoice.dat:@24, THE_SCHEME_MML/scmvoice.dat:@24, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@24: "str1"
    bk1, mistyblue, scheme, shinobi, sorcerian, xana2, ys1, ys2

@25: "str2"
    bk1, gage98, mistyblue, scheme, ys2

*BARE2_MML/bare2voice.dat:@25: "anlgst"
    bk2, bk3, thor

@26: "ep1"
    bk3, ys1

@27: "ep2"
    bk1, bk2, bk3, gage98, romancia, scheme, shinobi, thor, xana2, ys2

@28: "ep3"
    bk1, bk2, bk3, gage98, romancia, scheme, shinobi, thor, xana2, ys1, ys2

@29: "guitar"
    bk1, bk2, bk3, shinobi, thor

@30: "ebass1"
    bk3, romancia, scheme, sorcerian, xana2, ys1

@31: "ebass2"
    bk3, mistyblue, slapfight, thor

=THE_SCHEME_MML/scmvoice.dat:@31: "ebass2"  → @32  # ?

@32: "eorgn1"
    bk3, scheme, thor, ys1

@33: "eorgn2"
    bk3, shinobi, ys2

@34: "porgn1"
    bk1, bk2, bk3, gage98, mistyblue, shinobi

@35: "porgn2"
    scheme

*BARE2_MML/bare2voice.dat:@35: "porgn2"
    gage98

@36: "flute"
    bk3, gage98, xana2

@37: "pic"
    gage98, scheme, shinobi, thor

@38: "oboe"
    bk1, bk2, bk3, gage98, scheme, thor

*BARE2_MML/bare2voice.dat:@38: "oboe"
    bk2, bk3, gage98, thor

@39: "clari"
    thor, xana2, ys2

@40: "grock"
    mistyblue, scheme, shinobi, slapfight, ys1

@41: "vib"
    bk1, bk2, gage98, romancia, scheme, xana2, ys2

@42: "xylop"
    gage98, scheme

@43: "koto"
    bk3, gage98, scheme, shinobi, slapfight, xana2, ys1

@44: "zitar"
    bk3, gage98, scheme, shinobi, slapfight

@45: "clav"
    bk1, bk2, bk3, gage98, scheme, shinobi, sorcerian, thor

@46: "harps"
    bk3, scheme, xana2, ys1

*THE_SCHEME_MML/scmvoice.dat:@46: "harps"

@47: "bell"  same as @12
    bk3, scheme, thor, ys1

@48: "harp"
    gage98, mistyblue, scheme, sorcerian, ys1, ys2

*BARE2_MML/bare2voice.dat:@48: "harp"
    bk3, thor

@49: "b/brs"
    bk3, scheme

@50: "harm"
    bk2, bk3, ys2

@51: "st_drm"
    scheme

*BARE2_MML/bare2voice.dat:@51: "st_drm"
    bk3, thor

@52: "timp"

@53: "train"
    scheme

@54: "amb"
    bk3

@55: "tweet"
    bk3, scheme, sorcerian, thor

@56: "r_drop"
    bk3

@57: "horn"
    bk1, bk3, gage98, thor

@58: "s_drum"
    bk1, bk2, bk3, gage98, mistyblue, scheme, shinobi, slapfight, sorcerian, thor, ys1

@59: "cowb"
    bk1, bk2, bk3, mistyblue, scheme, shinobi, sorcerian, ys1, ys2

@60: "perc1"
    bk2, bk3, gage98, slapfight, sorcerian, thor, xana2

@61: "perc2"
    bk1, bk3, scheme, sorcerian, xana2, ys2

@62: ""
    bk3, scheme, sorcerian, thor, ys2

@63: ""
    bk3, gage98, sorcerian

@64: "gtr2"
    bk1, bk2, bk3

*ACTRAISER_MML/actvoice.dat:@64, MISTY_BLUE_MML/mistyvoice.dat:@64, THE_SCHEME_MML/scmvoice.dat:@64, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@64: ""
    mistyblue, scheme, shinobi, sorcerian

@65: ""
    bk1

*ACTRAISER_MML/actvoice.dat:@65, MISTY_BLUE_MML/mistyvoice.dat:@65, THE_SCHEME_MML/scmvoice.dat:@65, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@65: ""
    scheme

*BARE2_MML/bare2voice.dat:@65: ""
    bk2, bk3

@66: ""
    bk2, bk3, gage98

@67: ""
    bk3, gage98, scheme, sorcerian

@68: ""

*ACTRAISER_MML/actvoice.dat:@68, BARE1_MML/stkvoice.dat:@68, BARE2_MML/bare2voice.dat:@68, MISTY_BLUE_MML/mistyvoice.dat:@68, THE_SCHEME_MML/scmvoice.dat:@68, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@68: ""
    bk3

@69: ""

*BARE2_MML/bare2voice.dat:@69: ""

@70: "ebass3"  same as @2
    bk3, gage98, mistyblue, romancia, scheme, shinobi, slapfight, sorcerian, ys1, ys2

@71: "ep4"
    bk3, gage98, scheme, sorcerian, ys1, ys2

@72: "b_drum"
    bk3, gage98, mistyblue, scheme, shinobi, slapfight, thor, ys2

@73: "e_tam1"
    bk1, bk3, gage98, mistyblue

*THE_SCHEME_MML/scmvoice.dat:@73, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@73: "e_tam1"
    scheme, sorcerian, ys1

@74: "ebass4"
    bk3, gage98, scheme, slapfight, sorcerian, xana2, ys1

@75: "??????"
    bk3, scheme, ys1

@76: "egtr1"
    bk3, scheme, slapfight, sorcerian, ys1

@77: "egtr2"
    bk2, bk3, mistyblue, scheme, sorcerian, ys1, ys2

@78: "kuchi"
    bk2, bk3, mistyblue, thor

*THE_SCHEME_MML/scmvoice.dat:@78: "kuti"
    sorcerian, ys2

@79: "bell2"
    bk3, gage98, scheme, sorcerian, ys1, ys2

@80: "fue"
    bk1, bk2, bk3, gage98, sorcerian, thor

*THE_SCHEME_MML/scmvoice.dat:@80: "fue"
    scheme

@81: "egtr3"
    bk1, bk2, bk3, gage98, scheme, shinobi, thor, xana2, ys1

@82: "egtr4"
    bk3

@83: "??????"
    bk3, scheme, ys2

@84: "banjo"
    scheme, slapfight

@85: "synth"
    bk1, bk2, bk3, mistyblue, scheme, shinobi, slapfight, sorcerian, thor, ys2

@86: ""
    bk3, scheme, ys1

@87: ""
    bk3, scheme, sorcerian

*THE_SCHEME_MML/scmvoice.dat:@87: ""
    scheme

@88: ""
    bk3, sorcerian, ys2

*BARE2_MML/bare2voice.dat:@88: ""
    bk3

@89: ""
    scheme, sorcerian, ys2

@90: "orc1"
    bk1, bk2, bk3, gage98, mistyblue, scheme, shinobi, slapfight, sorcerian, thor, ys1, ys2

@91: "orc2"
    bk1, bk3, gage98, mistyblue, scheme, shinobi, sorcerian, thor, ys1, ys2

@92: ""
    bk3, scheme, thor

@93: "p_bell"
    bk3, gage98, mistyblue, scheme, slapfight, sorcerian, ys1, ys2

@94: ""
    gage98, scheme, sorcerian

@95: ""
    gage98, slapfight

@96: "s_bass"
    bk3, gage98, mistyblue, scheme, sorcerian, thor

@97: "p_brs"
    bk1, bk2, bk3, gage98, mistyblue, scheme, shinobi, sorcerian, thor, ys2

@98: "e_tam2"
    bk3, scheme, sorcerian, ys2

@99: "str3"
    bk1, bk2, bk3, gage98, scheme, shinobi, sorcerian

@100: "c_bas1"
    bk1, mistyblue, shinobi, thor

*THE_SCHEME_MML/scmvoice.dat:@100: "c_bas1"
    scheme

@101: "egta"
    bk3, gage98, sorcerian, thor, ys2

@102: "p_brs2"
    bk3, slapfight, sorcerian

@103: "efc001"
    bk3, mistyblue, shinobi, thor

*THE_SCHEME_MML/scmvoice.dat:@103: "efc001"
    scheme, sorcerian, ys2

@104: "psgsnd"
    bk1, bk2, bk3, gage98, mistyblue, shinobi, slapfight, thor

@105: "SYNT01"
    mistyblue, scheme, slapfight, sorcerian, ys2

@106: "orc003"
    bk1, bk2, bk3, gage98

*ACTRAISER_MML/actvoice.dat:@106, MISTY_BLUE_MML/mistyvoice.dat:@106, THE_SCHEME_MML/scmvoice.dat:@106, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@106: "orc003"
    scheme, sorcerian

@107: "ebassx"
    bk1, bk2, bk3, slapfight, sorcerian

@108: "orc004"
    mistyblue, scheme, shinobi

*BARE2_MML/bare2voice.dat:@108: "orc004"
    bk2, bk3, slapfight

@109: "orc005"
    bk1, mistyblue, scheme, shinobi, slapfight, sorcerian, ys2

*BARE2_MML/bare2voice.dat:@109: "orc005"
    bk2, bk3

@110: "orco5b"
    bk3, scheme, sorcerian

@111: "orc04b"
    scheme, sorcerian, ys2

*BARE2_MML/bare2voice.dat:@111: "orc04b"
    bk3, thor

@112: "ebasx2"
    bk3, sorcerian, ys2

@113: "HI_HAT"
    bk1, bk2, bk3, gage98, slapfight, thor

*ACTRAISER_MML/actvoice.dat:@113, MISTY_BLUE_MML/mistyvoice.dat:@113, THE_SCHEME_MML/scmvoice.dat:@113, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@113: "HI_HAT"
    mistyblue, scheme, shinobi, sorcerian, ys2

@114: "str4"
    sorcerian

@115: "orc5"
    bk3, sorcerian, thor, ys2

@116: "orc7th"
    gage98

*THE_SCHEME_MML/scmvoice.dat:@116: "orc7th"
    scheme, sorcerian, ys2

@117: "orco5c"
    bk3, scheme, sorcerian, ys2

@118: "orc05d"
    bk3, sorcerian

@119: "banjo2"
    bk3, gage98, shinobi, sorcerian, thor, ys2

@120: "banjo3"
    sorcerian

@121: "t_bell"
    bk3, gage98, scheme, sorcerian, ys2

@122: "7thv01"  same as @175
    gage98, scheme, sorcerian, ys2

@123: "d_gtr3"
    bk1, bk3, mistyblue, slapfight

*THE_SCHEME_MML/scmvoice.dat:@123: "d_gtr3"
    scheme, sorcerian, ys2

@124: "drum2"
    bk1, bk2, bk3, mistyblue, scheme, shinobi, slapfight, thor, ys2

@125: "ebassy"
    mistyblue, scheme, slapfight, ys2

@126: "7thv01"
    bk3, scheme, sorcerian, ys2

@127: "7thv02"
    bk2, bk3, sorcerian, ys2

@128: "ebass5"  same as @189
    bk3

*MISTY_BLUE_MML/mistyvoice.dat:@128, THE_SCHEME_MML/scmvoice.dat:@128, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@128: "ebass5"

@129: "s_dram"
    bk3, sorcerian, ys2

@130: "ebass6"
    gage98, mistyblue, scheme, slapfight, ys2

@131: "harm2"
    bk2, bk3, gage98, shinobi, thor

*THE_SCHEME_MML/scmvoice.dat:@131: "harm2"
    ys2

@132: "timp02"
    bk1, bk3, gage98, mistyblue, shinobi

@133: "d_gtr"
    bk1, bk3, mistyblue, scheme, slapfight, sorcerian, ys2

@134: "7thv03"
    bk1, bk3, gage98, mistyblue, slapfight

*THE_SCHEME_MML/scmvoice.dat:@134: "7thv03"
    scheme, ys2

@135: "timp01"
    thor

@136: "ebass7"
    scheme, ys2

@137: "orc201"
    bk3

@138: "orc006"
    bk3, scheme

@139: "orcv13"
    ys2

@140: "hoshi"
    bk3, mistyblue

@141: "vvvvvv"
    bk1

*ACTRAISER_MML/actvoice.dat:@141, MISTY_BLUE_MML/mistyvoice.dat:@141, THE_SCHEME_MML/scmvoice.dat:@141, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@141: "vvvvvv"
    scheme

@142: "sin001"
    thor

@143: "sin002"
    bk3, mistyblue, thor

*THE_SCHEME_MML/scmvoice.dat:@143, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@143: "sin002"
    bk1, bk2, bk3, scheme, shinobi, thor

@144: "dora"
    bk1, bk3, gage98, thor

*MISTY_BLUE_MML/mistyvoice.dat:@144, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@144: "dora"
    scheme

*THE_SCHEME_MML/scmvoice.dat:@144: "dora"
    scheme

@145: "sakebi"
    bk3, ys2

@146: "psg2"
    mistyblue

*THE_SCHEME_MML/scmvoice.dat:@146: "psg2"

*THE_SUPER_SHINOBI_MML/shinobivoice.dat:@146: "psg2"

@147: "scrmb"
    bk3, gage98

*THE_SCHEME_MML/scmvoice.dat:@147: "orctec"
    scheme

@148: "tam"
    bk1, bk2, bk3

@149: "scrmb2"
    bk3

*THE_SCHEME_MML/scmvoice.dat:@149: "ebasxx"
    scheme

@150: "efc002"
    bk3, gage98, thor

*THE_SCHEME_MML/scmvoice.dat:@150: "pianox"
    scheme

@151: "ebass8"
    bk3

*THE_SCHEME_MML/scmvoice.dat:@151: "ebasy2"

@152: "clav2"
    bk1, bk2, bk3, gage98, mistyblue, shinobi, slapfight, thor

*BARE2_MML/bare2voice.dat:@152: "clav2"
    bk3, slapfight, thor

*THE_SCHEME_MML/scmvoice.dat:@152: "egtrx"
    scheme

@153: ""
    bk3, scheme

@154: "チョッパ"
    bk1, bk3

@155: "チョッ2"
    bk1, bk3, mistyblue

@156: "チョッ3"
    bk3, slapfight

@157: "strxx2"
    gage98

@158: "E.BASS"
    bk3, mistyblue

@159: "a.pian"
    bk3, gage98, mistyblue, shinobi

@160: "brsdob"
    bk1, bk2, bk3

*ACTRAISER_MML/actvoice.dat:@160, MISTY_BLUE_MML/mistyvoice.dat:@160, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@160: "brsdob"
    mistyblue, shinobi

@161: "timbal"
    bk1, bk2, bk3, mistyblue, shinobi, thor

@162: "ポーラベ"
    bk1, bk2, bk3

*ACTRAISER_MML/actvoice.dat:@162, MISTY_BLUE_MML/mistyvoice.dat:@162, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@162: "ポーラベ"
    mistyblue

@163: "ボンゴ"
    bk1, bk2, bk3, shinobi

@164: "タムタム"
    bk1, bk2, bk3

*ACTRAISER_MML/actvoice.dat:@164, MISTY_BLUE_MML/mistyvoice.dat:@164, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@164: "タムタム"
    shinobi

@165: "sax"
    bk1, bk3, mistyblue, shinobi

@166: "magicp"
    mistyblue

@167: "e_brs"
    mistyblue, shinobi

@168: "ebass9"
    bk3, shinobi

@169: "clav3"
    bk1, bk2, bk3, gage98, shinobi, thor

@170: "koto2"
    bk1, bk3, shinobi, thor

@171: "ap3"
    bk1, bk2, bk3, thor

*ACTRAISER_MML/actvoice.dat:@171, MISTY_BLUE_MML/mistyvoice.dat:@171, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@171: "ap3"
    mistyblue, shinobi

@172: "sbass2"
    bk3, shinobi

@173: "フワフワ"

@174: "ツヅミ"

*ACTRAISER_MML/actvoice.dat:@174, MISTY_BLUE_MML/mistyvoice.dat:@174, THE_SUPER_SHINOBI_MML/shinobivoice.dat:@174: "ツヅミ"
    shinobi

@175: "7thv05"  → @122

*BARE2_MML/bare2voice.dat:@175: "7thv05"
    bk2, bk3

@176: "p_brs3"
    bk1, bk3, gage98, mistyblue, shinobi

@177: "orc7t2"
    bk3, thor

@178: "orc04s"
    bk2, bk3, shinobi, thor

@179: "アラシ"
    bk3

*THE_SUPER_SHINOBI_MML/shinobivoice.dat:@179: "アラシ" same as THE_SUPER_SHINOBI_MML/shinobivoice.dat:@0
    shinobi

@180: "ブワン"
    bk1

*BARE2_MML/bare2voice.dat:@180: "ブワン"
    bk3

*ACTRAISER_MML/actvoice.dat:@180, MISTY_BLUE_MML/mistyvoice.dat:@180: "ブワン"

@181: "psg003"
    bk3

@182: "kick1"
    bk1, mistyblue, thor

@183: "psg004"
    bk3

*MISTY_BLUE_MML/mistyvoice.dat:@183: "psg004"

@184: "psg005"
    bk3

@185: "ポーラ2"
    bk1, bk2, bk3

@186: "gtr003"
    bk1, bk2, bk3, thor

*ACTRAISER_MML/actvoice.dat:@186: "gtr003"

@187: "psg006"
    bk3, thor

@188: "psg007"

@189: "benben"  → @128

@190: "pipe2"
    bk1, thor

@191: ""
    bk3

@192: "efctes"
    bk1, bk2, bk3, gage98

@193: "sbass2"

@194: "p_brs3"
    bk2, bk3, thor

@195: "ap4"

*BARE1_MML/stkvoice.dat:@195: "ap4"
    bk1

*BARE2_MML/bare2voice.dat:@195: "ap4"
    bk2, bk3, thor

@196: "sbass3"
    bk1

*BARE2_MML/bare2voice.dat:@196: "sbass3"
    bk3, thor

@197: "oldtrm"
    bk3

@198: "hihat3"
    bk1, gage98, thor

@199: "strpls"
    bk1, bk2, bk3

@200: "hi_hat"
    bk1, bk2, bk3, mistyblue, scheme, slapfight, sorcerian, thor, ys2

@201: "ソウルベ"
    bk1, bk2

*BARE2_MML/bare2voice.dat:@201: "ソウルベ"

@202: "trump2"
    bk1, bk2, bk3, gage98, thor

@203: "ポーラ3"
    bk2, bk3

*BARE2_MML/bare2voice.dat:@203: "ポーラ3"
    bk3

@204: "タムタム2"
    bk1, bk2, bk3

@205: "7thv05"
    bk2

@206: "comb2"
    bk1, gage98

@207: "808kik"
    bk1

*BARE2_MML/bare2voice.dat:@207: "808kik"
    bk2, bk3

@208: "orcstr"

@209: "タムタム3"
    bk1, bk3, gage98

*ACTRAISER_MML/actvoice.dat:@209: ""

@210: "ソウルベ2"
    bk1, bk3

@211: "synth1"
    bk1, bk3, thor

@212: "ソウルベ3"
    bk3

@213: "sbass4"
    bk1, bk2, bk3, thor

@214: "gtr_hi"
    bk2, bk3

@215: "cowb2"
    bk2, gage98

@216: "gtr3"
    bk1, bk3

@217: "ソウルベ4"
    bk1, bk2, bk3

*BARE2_MML/bare2voice.dat:@217: "ソウルベ4"
    bk3

@218: "synth2"
    bk2, bk3

@219: "bass 7"

*BARE2_MML/bare2voice.dat:@219: "ポーラ5"
    bk2, bk3

@220: "str4Mb"

*BARE2_MML/bare2voice.dat:@220: "ap5"
    bk2, bk3

@221: "sin221"

*BARE2_MML/bare2voice.dat:@221: "ap6"
    bk3, thor

@222: "Cow be"

*BARE2_MML/bare2voice.dat:@222: "ポーラ6"
    bk3

@223-@255: unused

BARE2_MML/bare2voice.dat:@223: "distg1"
    bk2, bk3

BARE2_MML/bare2voice.dat:@224: "80like"
    bk2, bk3

BARE2_MML/bare2voice.dat:@225: "7thv80"
    bk2

BARE2_MML/bare2voice.dat:@226: "80lik2"
    bk2, bk3, gage98, thor

BARE2_MML/bare2voice.dat:@227: "ap7"
    bk2, bk3

BARE2_MML/bare2voice.dat:@228: "303bs1"
    bk2, bk3

BARE2_MML/bare2voice.dat:@229: "80lik3"
    bk2, bk3

BARE2_MML/bare2voice.dat:@230: "7thv82"
    bk2, thor

BARE2_MML/bare2voice.dat:@231: "anlgb1"
    bk2, bk3

BARE2_MML/bare2voice.dat:@232: "beep"
    bk2, bk3

BARE2_MML/bare2voice.dat:@233: "ソウルベ5"
    bk2, bk3

BARE2_MML/bare2voice.dat:@234: "wnoise"

ベアナックル(初代, 2)とかスーパー忍とかミスティブルーは(スキームも)、曲データそのもの(一部)が別の.datと一緒に公開されてるのでそっちを見た方が良いかと。

スラップファイトのvoice.datはデフォルトのvoice.datと同じに見える。

ベアナックル3はないけど、このvoice.datの音色で結構カバーできそう?

2022-05-12追記:

  • yk2mmlの方から違う音色が入手できるものを追記(微妙な違いからまったく違うものまで様々)
  • 製品に入ってると思しきものの追記(本当かどうかはわからない)

最初の方はワークエリアのような使い方のようで、@0は作品によってまちまち。@1は@3をそれぞれ編集したもの(古い@1が”dgt1″のオリジナルで@3がバックアップという位置づけかもしれない)。@2は常に@70のコピー(よく使うから?)。

おおまかな感想としては、標準voice.datでほとんど用は足りるけれど、ベア2は結構違うのでBARE2_MML/bare2voice.datを参考にした方が良くて、ファルコム時代の音はTHE_SCHEME_MML/scmvoice.datの方が(微妙な違いだったりするけれど)再現度が高そう、という感じです。

2022-08-21追記:

MUCOM88 Windowsで普通にmucom88 (1.7) を使うと、voice.datファイルではなく予め埋め込まれた音色を使うようで、それはBARE2_MML/bare2voice.datと同一のようです。